We talked about digital
natives in today’s class, which means people who born into digital age. In
China, we usually called this cohort “after 00s”, children who born after 2000
are around with technology since they were born. Compared to our 90s, those
digital natives have a better ability to accept new technologies. It is not
rare anymore to see a primary school students own a cellphone or Ipad, and
active in the social network sites. I began to realize the huge gap between 90s
and 00s when I was first fall behind my 5-year-old cousin in Plants Vs Zombies.
Although overall teachers say CMC brings more positive effect more than negative
effect to children on academic, the CMC definitely changed the way they
growing up. When I was small, children in my age are supposed to be sweet and
please elder people in a dinner party, the elder will then give some gifts or
pocket money in return. However, children today don’t do this anymore, they
always sit there quietly and play games in their Ipad or ask the elder to show
them some new digital devices. This may makes them lack of social skills, and decrease
the interaction with other same age children. When they enter school, since
the searching engine made everything
quick and easy, some children even use the internet to find the answer to
their homework. During the long summer vacation, they can even find someone
else to do the homework for them via internet. As for the composition homework,
some children just search the title on the searching engine and copy and paste
from the first page, it is easy for teacher to find it out because the
compositions from different students look so similar that they all come from a
very smaller range of sources.
Except the negative impact on children’s academic and daily
life, the internet safety is the
most concerned aspect by the whole society, since teens from 12 to 17 has a close second rates of
internet use more than other age groups. We mentioned that 53% of parents concern most on the
interaction with strangers on the internet. That is true, children and
teens are still too young to find what is right and wrong, and they are easily
to be deceived by strangers. In the social network sites, games, and other
media, teens are usually be a target for criminal. Take video games as an
example, since women are start getting into games today, young girl users are
also become a big group active in games. Almost in every game, women figures are often sexulization and
associated with violence. Some male player will be attracted by the sexy
figures and it is common to see the male player harass the female player in the game. They will keep asking for the
contact information and say dirty words to the female. This will play a really
bad impact to the young girl players. When I was 11 years old I played the
first online games, many male players asked about my age and other personal
information, some even said they fall in love with me. I was lucky that I
didn’t believe them, but some young girls are unfortunately deceived by those
bad guys and lost their money or other reputation, some even put themselves in
danger because they met in real life. Boys are usually better when playing
games, because the male players are too much in the world of game. But boys are
easily to get into troubles if they get conflicts with other players. They are
also easily to be bullied if the conflict cannot be solved.
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